.. _EEex_GetActorIDArea: =================================== EEex_GetActorIDArea =================================== :: EEex_GetActorIDArea(actorID) Returns an array of actor id's in an area based on the area that the specified *actorID* is currently in **Parameters** * **actorID** - the id of the actor to use **Return** Returns array of actor ids **Notes** Offset ``0x14`` of :ref:`CGameObject` is m_pArea. Iterates through the actors in m_pArea via :ref:`EEex_IterateActorIDs` **Example** :: EEex_GetActorIDArea() **See Also** :ref:`EEex_GetActorIDShare`, :ref:`EEex_IterateActorIDs`